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Desktop Application Engineer
Closed
Iași / Remote (Romania) · Full-time
Some problems belong on the desktop: heavy local compute, GPU work, hardware access, or running models entirely on-device. You will build fast, native-feeling desktop applications that do things a browser tab simply cannot.
This role is currently closed
We're not hiring for this role right now. We're just starting to build the team, and we'll reopen roles as we grow. Browse all our roles, or reach out anyway if you think you'd be a great fit for the team.
What this role involves
- Design and ship cross-platform desktop applications for Windows, macOS, and Linux
- Integrate local compute: GPU acceleration, local model inference, or hardware and device access
- Build tooling and control-panel style apps for internal teams and clients (think local-LLM serving UIs)
- Own packaging, auto-update, and the release pipeline for desktop deliverables
What we look for
- 4+ years building production desktop or systems-level applications
- Experience with a desktop stack: Electron/Tauri, C#/.NET, C++, or similar
- Comfortable with local resource management: threads, memory, GPU, and filesystem
- A shipping mindset: installers, updates, and support, not just a running binary
Nice to have
- C#/.NET or C++/Unity graphics and rendering experience
- Local model serving or GPU/CUDA workloads on the desktop
- Native OS integration and code-signing / distribution experience